Fovia's C++ Client/Server API
IVertexCallListContext Member List

This is the complete list of members for IVertexCallListContext, including all inherited members.

AskInterface(const BGUID *piid, IRoot **ppr)=0IVertexCallListContextpure virtual
IRoot::AskInterface(T **pp)IRootinline
CleanMesh(signed int bDoClean, MESH_PROPS *pMeshProps)=0IVertexCallListContextpure virtual
ColorizeFromVolumeData(IRenderEngineContext *pEngine, double offset, signed int bVRColor=true)=0IVertexCallListContextpure virtual
ConvertToIndexBuffer()=0IVertexCallListContextpure virtual
DecRef()=0IVertexCallListContextpure virtual
GetColors(COLOR_RGBA **arrColors)=0IVertexCallListContextpure virtual
GetCullMode(ENUM_CULL_MODE *pCullMode)=0IVertexCallListContextpure virtual
GetFlags(ENUM_VERTEX_CALL_LIST_FLAGS *flags)=0IVertexCallListContextpure virtual
GetID(signed long long *id)=0IVertexCallListContextpure virtual
GetIndices(unsigned int **arrIndices)=0IVertexCallListContextpure virtual
GetLineWidth(float *width)=0IVertexCallListContextpure virtual
GetNormals(VECTOR3D **arrNormals)=0IVertexCallListContextpure virtual
GetNumIndices(unsigned int *numIndices)=0IVertexCallListContextpure virtual
GetNumVertices(unsigned int *num)=0IVertexCallListContextpure virtual
GetShadingEnabled(unsigned char **arrShadingEnabled)=0IVertexCallListContextpure virtual
GetTextureCoords(VECTOR2F **arrTextureCoords)=0IVertexCallListContextpure virtual
GetTextureLighting(signed int *pbLighting)=0IVertexCallListContextpure virtual
GetTextureMap(ITextureMapContext **pTextureMap)=0IVertexCallListContextpure virtual
GetTextureMap(IRenderEngineContext **pEngineMap)=0IVertexCallListContextpure virtual
GetTransform(MATRIX44D *transform)=0IVertexCallListContextpure virtual
GetType(ENUM_VCL_TYPE *type)=0IVertexCallListContextpure virtual
GetVertices(VECTOR3D **arrVertices)=0IVertexCallListContextpure virtual
IncRef()=0IVertexCallListContextpure virtual
InvalidateClientState(ENUM_MESH_UPDATE updateFlags)=0IVertexCallListContextpure virtual
IsEdited(signed int *bEdited)=0IVertexCallListContextpure virtual
Optimize(signed int bCleanIslands, double islandPercentage, signed int bDecimate, double decimatePercentage, signed int bSmoothBefore, signed int bSmoothAfter, double smoothParam, signed int bFlip)=0IVertexCallListContextpure virtual
ReleaseSessionResources()=0IVertexCallListContextpure virtual
SetColorsModified(signed int bModified, unsigned int min, unsigned int max)=0IVertexCallListContextpure virtual
SetCullMode(ENUM_CULL_MODE cullMode)=0IVertexCallListContextpure virtual
SetFlags(ENUM_VERTEX_CALL_LIST_FLAGS flags)=0IVertexCallListContextpure virtual
SetIndicesModified(signed int bModified, unsigned int min, unsigned int max)=0IVertexCallListContextpure virtual
SetLineWidth(float width)=0IVertexCallListContextpure virtual
SetNormalsModified(signed int bModified, unsigned int min, unsigned int max)=0IVertexCallListContextpure virtual
SetNumIndices(unsigned int numIndices)=0IVertexCallListContextpure virtual
SetNumVertices(unsigned int num)=0IVertexCallListContextpure virtual
SetRenderToTextureParams(RENDER_PARAMS *rp)=0IVertexCallListContextpure virtual
SetShadingEnabledModified(signed int bModified, unsigned int min, unsigned int max)=0IVertexCallListContextpure virtual
SetTextureCoordsModified(signed int bModified, unsigned int min, unsigned int max)=0IVertexCallListContextpure virtual
SetTextureLighting(signed int bLighting)=0IVertexCallListContextpure virtual
SetTextureMap(ITextureMapContext *pTextureMap)=0IVertexCallListContextpure virtual
SetTextureMap(IRenderEngineContext *pEngineMap)=0IVertexCallListContextpure virtual
SetTransform(MATRIX44D *transform)=0IVertexCallListContextpure virtual
SetType(ENUM_VCL_TYPE type)=0IVertexCallListContextpure virtual
SetVerticesModified(signed int bModified, unsigned int min, unsigned int max)=0IVertexCallListContextpure virtual