Fovia's C++ Client/Server API
QUATD Member List

This is the complete list of members for QUATD, including all inherited members.

add(const QUATD &b)QUATDinline
B1(double t)QUATDinline
B2(double t)QUATDinline
B3(double t)QUATDinline
B4(double t)QUATDinline
dot(const QUATD &a)QUATDinline
exp()QUATDinline
innerQuadPoint(QUATD &q0, QUATD &q1, QUATD &q2)QUATDinline
invert()QUATDinline
lerp(QUATD &b, double t)QUATDinline
log()QUATDinline
mul(const QUATD &b)QUATDinline
normalize()QUATDinline
operator=(const QUATD &r) (defined in QUATD)QUATDinline
QUATD()QUATDinline
QUATD(double x, double y, double z, double w)QUATDinline
QUATD(const QUATD &copy)QUATDinline
QUATD(double angle, const VECTOR3D &axis)QUATDinline
quatFromBallPoints(const VECTOR3D &vFrom, const VECTOR3D &vTo)QUATDinlinestatic
quatFromTrackBallPoints(const POINT &ptCenter, const POINT &ptPos, const POINT &ptPrev, double dRadius, double sensitivity)QUATDinlinestatic
reset()QUATDinline
scale(double s)QUATDinline
scatrom(QUATD &prev, QUATD &b, QUATD &next, double t)QUATDinline
setAxis(double degrees, double fX, double fY, double fZ)QUATDinline
slerp(QUATD &b, double t)QUATDinline
slerpNoInvert(QUATD &b, double t)QUATDinline
squad(QUATD &prev, QUATD &b, QUATD &next, double t)QUATDinline
sub(QUATD b)QUATDinline
toMatrix()QUATDinline
toString()QUATDinline
wQUATD
xQUATD
yQUATD
zQUATD