Fovia C++ In-Process API
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Project Point
//Assign the pointer according to your code
IRenderEngine
* piRenderEngine = NULL;
//Project the center of the dataset
VERTEX3D
v(0, 0, 0);
POINT
pt;
ZEROMEMORY(pt):
if(piRenderEngine != NULL)
{
hr = piRenderEngine->
ProjectPoint
(&v, &pt, 1);
if
(
FAILED
(hr))
return
hr;
}
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