Fovia C++ In-Process API
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This is the complete list of members for IVertexCallList, including all inherited members.
AskInterface(const BGUID *piid, IRoot **ppr)=0 | IVertexCallList | pure virtual |
IRoot::AskInterface(T **pp) | IRoot | inline |
CleanMesh(MESH_PROPS *pMeshProps)=0 | IVertexCallList | pure virtual |
ColorizeFromVolumeData(IRenderEngine *pEngine, double offset, signed int bVRColor=true)=0 | IVertexCallList | pure virtual |
ConvertToIndexBuffer()=0 | IVertexCallList | pure virtual |
DecRef()=0 | IVertexCallList | pure virtual |
GetChangedFlag(signed int *pbChanged)=0 (defined in IVertexCallList) | IVertexCallList | pure virtual |
GetColors(COLOR_RGBA **arrColors)=0 | IVertexCallList | pure virtual |
GetCullMode(ENUM_CULL_MODE *pCullMode)=0 | IVertexCallList | pure virtual |
GetFlags(ENUM_VERTEX_CALL_LIST_FLAGS *flags)=0 | IVertexCallList | pure virtual |
GetIndices(unsigned int **arrIndices)=0 | IVertexCallList | pure virtual |
GetLineWidth(float *width)=0 | IVertexCallList | pure virtual |
GetNormals(VECTOR3D **arrNormals)=0 | IVertexCallList | pure virtual |
GetNumIndices(unsigned int *numIndices)=0 | IVertexCallList | pure virtual |
GetNumVertices(unsigned int *num)=0 | IVertexCallList | pure virtual |
GetShadingEnabled(unsigned char **arrShadingEnabled)=0 | IVertexCallList | pure virtual |
GetTextureCoords(VECTOR2F **arrTextureCoords)=0 | IVertexCallList | pure virtual |
GetTextureLighting(signed int *pbLighting)=0 | IVertexCallList | pure virtual |
GetTextureMap(ITextureMap **pTextureMap)=0 | IVertexCallList | pure virtual |
GetTextureMap(IRenderEngine **pEngineMap)=0 | IVertexCallList | pure virtual |
GetTransform(MATRIX44D *transform)=0 | IVertexCallList | pure virtual |
GetType(ENUM_VCL_TYPE *type)=0 | IVertexCallList | pure virtual |
GetVertices(VECTOR3D **arrVertices)=0 | IVertexCallList | pure virtual |
IncRef()=0 | IVertexCallList | pure virtual |
Optimize(signed int bCleanIslands, double islandPercentage, signed int bDecimate, double decimatePercentage, signed int bSmoothBefore, signed int bSmoothAfter, double smoothParam, signed int bFlip)=0 | IVertexCallList | pure virtual |
SetChangedFlag(signed int bChanged)=0 (defined in IVertexCallList) | IVertexCallList | pure virtual |
SetCullMode(ENUM_CULL_MODE cullMode)=0 | IVertexCallList | pure virtual |
SetFlags(ENUM_VERTEX_CALL_LIST_FLAGS flags)=0 | IVertexCallList | pure virtual |
SetLineWidth(float width)=0 | IVertexCallList | pure virtual |
SetNumIndices(unsigned int numIndices)=0 | IVertexCallList | pure virtual |
SetNumVertices(unsigned int num)=0 | IVertexCallList | pure virtual |
SetTextureLighting(signed int bLighting)=0 | IVertexCallList | pure virtual |
SetTextureMap(ITextureMap *pTextureMap)=0 | IVertexCallList | pure virtual |
SetTextureMap(IRenderEngine *pEngineMap)=0 | IVertexCallList | pure virtual |
SetTransform(MATRIX44D *transform)=0 | IVertexCallList | pure virtual |
SetType(ENUM_VCL_TYPE type)=0 | IVertexCallList | pure virtual |