Fovia C++ In-Process API
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This is the complete list of members for VECTOR3D, including all inherited members.
add(const VECTOR3D &var) | VECTOR3D | inline |
assign(const VECTOR3D ©) | VECTOR3D | inline |
cross(const VECTOR3D &op) | VECTOR3D | inline |
dot(VECTOR3D op) | VECTOR3D | inline |
length() | VECTOR3D | inline |
mul(const VECTOR3D &var) | VECTOR3D | inline |
normalize() | VECTOR3D | inline |
operator*(const double &var) (defined in VECTOR3D) | VECTOR3D | inline |
operator*(const VECTOR3D &var) (defined in VECTOR3D) | VECTOR3D | inline |
operator+(const VECTOR3D &var) (defined in VECTOR3D) | VECTOR3D | inline |
operator+=(const VECTOR3D &r) (defined in VECTOR3D) | VECTOR3D | inline |
operator-(const VECTOR3D &var) (defined in VECTOR3D) | VECTOR3D | inline |
operator=(const VECTOR3D &r) (defined in VECTOR3D) | VECTOR3D | inline |
operator==(VECTOR3D v) (defined in VECTOR3D) | VECTOR3D | inline |
scale(const double scalar) | VECTOR3D | inline |
sub(const VECTOR3D &var) | VECTOR3D | inline |
toString() | VECTOR3D | inline |
VECTOR3D() | VECTOR3D | inline |
VECTOR3D(const VECTOR3D ©) | VECTOR3D | inline |
VECTOR3D(const VERTEX3D &vtx) | VECTOR3D | inline |
VECTOR3D(double nx, double ny, double nz) | VECTOR3D | inline |
x | VECTOR3D | |
y | VECTOR3D | |
z | VECTOR3D |