Fovia C++ In-Process API
|
Public Member Functions | |
LIGHT_DEFINITION (const LIGHT_DEFINITION &r) | |
LIGHT_DEFINITION & | operator= (const LIGHT_DEFINITION &r) |
Public Attributes | |
ENUM_LIGHT_ATTACHMENT_MODE | attachment |
VECTOR3D | dir |
Specifies the lighting parameters for the scene.
ENUM_LIGHT_ATTACHMENT_MODE LIGHT_DEFINITION::attachment |
The attachment mode.
Referenced by RENDER_PARAMS::CombineWith().
VECTOR3D LIGHT_DEFINITION::dir |
Light direction. If the light is attached to the camera, this is the amount to rotate along the x, y, and z axes in radians. Otherwise, it's the literal direction in volume coordinates.
Referenced by RENDER_PARAMS::CombineWith().