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Fovia C++ In-Process API
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Public Member Functions | |
| LIGHT_DEFINITION (const LIGHT_DEFINITION &r) | |
| LIGHT_DEFINITION & | operator= (const LIGHT_DEFINITION &r) |
Public Attributes | |
| ENUM_LIGHT_ATTACHMENT_MODE | attachment |
| VECTOR3D | dir |
Specifies the lighting parameters for the scene.
| ENUM_LIGHT_ATTACHMENT_MODE LIGHT_DEFINITION::attachment |
The attachment mode.
Referenced by RENDER_PARAMS::CombineWith().
| VECTOR3D LIGHT_DEFINITION::dir |
Light direction. If the light is attached to the camera, this is the amount to rotate along the x, y, and z axes in radians. Otherwise, it's the literal direction in volume coordinates.
Referenced by RENDER_PARAMS::CombineWith().
1.8.9.1